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Rust Insights

Server profile · fra

Dev Test - Arc

Offline, with 0 of 500 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct23 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:53 UTC6d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average404/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average971/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Dev Test - Arc?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does Dev Test - Arc wipe, and on which day?

Its rhythm cannot be read yet: Dev Test - Arc has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 23 hours ago.

About the server

What Rust version is live on Dev Test - Arc?

Running on Linux, Dev Test - Arc is on Rust network protocol 2635 and build 168864. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Dev Test - Arc, and is it online?

Offline at the moment, Dev Test - Arc was last seen 6 days 22 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 1 October 2026.

In which location does Dev Test - Arc sit?

A region is not published by Dev Test - Arc, whose region code is fra. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 102.132.245.88:28015.

Lists and tags

How should you read the tags listed for Dev Test - Arc?

When the game's server browser reads Dev Test - Arc, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168864 (Build): The game build is 168864; ptrak (Networking): RakNet handles the network layer, as it does by default; $rfra (Region code): The region code reads fra. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Dev Test - Arc?

These Rust Insights lists include Dev Test - Arc: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on Dev Test - Arc right now?

Dev Test - Arc was last seen 6 days 22 hours ago and is offline right now. Across the past week the mean was 0 players.

Where does Dev Test - Arc sit in the rankings?

The player-hours ranking for the last seven days puts Dev Test - Arc at #15,341, among the top 69% of all ranked servers.

Settings and rules

How is Dev Test - Arc configured, and what rules apply?

Nothing about gather rate is given in the name of Dev Test - Arc. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Connecting

What is the way to join Dev Test - Arc?

To connect, start Rust and enter client.connect 102.132.245.88:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$rfra,v2635,gmrust,cs168864,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168864
Build The game build is 168864.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rfra
Region code The region code reads fra.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.