Server profile
local-mapgen-test
Offline, with 0 of 1 players on; ranked #16,614 of every public Rust server, the top 70%. It last wiped 28d ago.
Offline 100.22.119.105:29010 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|346/400
- Rustoria.co - EU East Long445/500
- Rusty Moose |EU Main|980/1000
- Rustafied.com - EU Friday53/100
- Rustoria.co - EU Main991/1000
- Rustoria.co - US Main45/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does local-mapgen-test wipe, and how often?
The record of local-mapgen-test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 28 days 9 hours ago.
Server
On what version does local-mapgen-test currently run?
Running on Linux, local-mapgen-test is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
Has local-mapgen-test stayed online, and is it up now?
local-mapgen-test is offline at the moment; the last time it was seen was 28 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.
What location is listed for local-mapgen-test?
A region is not published by local-mapgen-test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 100.22.119.105:29010 is where it answers.
Lists and tags
What is meant by each tag on local-mapgen-test?
These tags come from local-mapgen-test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature local-mapgen-test?
local-mapgen-test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of local-mapgen-test look like?
local-mapgen-test is offline at the moment; the last sighting was 28 days 9 hours ago.
In the ranking of Rust servers, where does local-mapgen-test place?
The player-hours ranking for the last seven days puts local-mapgen-test at #16,614, among the top 70% of all ranked servers.
Rules and settings
How is local-mapgen-test configured, and what rules apply?
The name of local-mapgen-test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on local-mapgen-test?
The map on local-mapgen-test is procedural and the game generates it.
Join
How can you get onto local-mapgen-test?
Open the console with F1 in Rust and enter client.connect 100.22.119.105:29010. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.